package com.GameSpace.CoreAssets;

public class BoardSize {
	
	private static int sizeX;
	private static int sizeY;
	
	public static int getSizeX(){
		return sizeX;
	}
	
	public static int getSizeY(){
		return sizeY;
	}
	
	public static void setSizeX(int X){
		sizeX = X;
	}
	
	public static void setSizeY(int Y){
		sizeY = Y;
	}
}
